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Monday, December 13, 2010

SCOTT PILGRIMS VS THE WORLD

 PLATFORMS: ARCADE AND PS3
GENRE: FIGHTING ACTION


Scott Pilgrim has given his 8-bit heart to Ramona Flowers. Only problem is that in order to be with Ramona, Scott must defeat her seven evil exes. Guess he didn't read eHarmony's fine print. No problem for Scott though, as he and a group of friends are all set to kick, punch, throw, pummel, and explode anyone who stands in their way.


Note that I said one of the coolest, not one of the best. For all the fun you'll have with Scott Pilgrim, it has two unforgivable omissions: No online gameplay and no instant drop-in/drop-out co-op play. That means you and three friends must sit on a couch together, share the same air (yech), and start from the main menu together. Come on, even Streets of Rage had drop-in co-op.

Scott Pilgrim Vs. the World is really enjoyable, even if at times it can be really frustrating. The music is incredible and it has an amazing style unlike anything else out there. If only it had online co-op. But it doesn't. And so, while really cool, Scott Pilgrim Vs. the World is far from perfect.

SPIDERMAN SHATTERED DIMENSIONS

 PLATFORMS: PS3, XBOX360, Wii, DS.
GENRE: ACTION

Your friendly neighborhood Spider-Man is back. In fact, four Spider-Men are back for Shattered Dimensions, a game that celebrates the wallcrawler's various incarnations. These four Spider-Men inhabit different worlds with different gameplay styles and unexpected variations on well-known villains. If you think you've seen it all with Spider-Man games, think again. (Go ahead, think. I'll be here waiting.)
Spider-Man: Shattered Dimensions has some incredible Spider-Man momentsMysterio is after a powerful tablet that will make him more than just a lame illusionist. But the pieces of the tablet have been spread out across four dimensions. Fortunately, each dimension has its own version of Spider-Man. There's the Amazing Spider-Man, Ultimate Spider-Man, Noir Spidey and Spider-Man 2099. Each has unique abilities, a different visual style, and even different voice actors pulled from Spidey's long television history (including Dan Gilvezan of Spider-Man and His Amazing Friends fame)., but plenty of familiar issues that prevent it from being the Arkham Asylum of the Spider-Man universe. 

Spider-Man: Shattered Dimensions has a lot of great things going for it. Some of the levels and boss battles are phenomenal. Beenox took a lot of chances with this game, most of which paid off in something unique and refreshing. Some old issues (bad camera, repetitive combat) still haven't been completely solved, but the good far outweighs the bad. Spidey fans should definitely pick this one up.

TRANSFORMERS: WAR FOR CYBRTRONS

 PLATFORMS: PS3, XBOX360, PC, Wii, DS
GENRE: THIRD-PERSON SHOOTER 
SYSTEM REQUIREMENTS: INTEL Processor CORE 2 DUO E4300 1.8GHz
AMD processor-Athlon 64 X2 DUAL CORE 4000+
Nvidia graphic cards-GeForce 7900 GT
ATI Graphics card- Radeon X1900 series
RAM (memory)-2GB
Hard Disks space-9GB
Direct X-9

I was happy to report to those asking that Transformers: War for Cybertron is actually very good. Fantastic, even. High Moon has taken a fun, fast, third person shooter foundation, crafted a well thought out transformation mechanic on top of it, and designed combat situations around that. The end result is a shooter that has an identity all its own, and leverages its license to make something very cool for fans and newcomers alike.

Set millenia before the original cartoon series that fans have taken to calling G1, Transformers: War for Cybertron tells the story of the final days of the Autobot's and Decepticon's civil war on the surface of their homeworld, Cybertron. Officially sanctioned as canon by Hasbro, War for Cybertron fills in some gaps in fans' understanding of Transformers lore, explaining things like Starscream's defection from the Autobots, Optimus's succession to the position of Prime, and more. High Moon's storytelling is generally good, and feels well situated in the Transformers fiction -- it's a good modernization of the original cartoon while remaining true to the characters and stories that fans have placed on a pedestal for decades -- but there are points where the narrative jumps sloppily from one event to the next. It feels at times as though we're watching a show with episodes missing, and though there's a pre-level text crawl that does a decent job of filling in some of the details, it's still jarring cutting so quickly from triumph to despair and back again without in-game exposition.

High Moon has been very good at saying all the right things with War for Cybertron leading up to its arrival in stores, but many licensed titles have talked a great game before falling apart when all was said and done. Thankfully, War for Cybertron impresses with an excellent single-player campaign with full co-op support, the included Horde-alike Escalation mode, and surprisingly deep and inventive online multiplayer component. Transformers: War for Cybertron has taken the magic of playing with plastic and metal toys that turn into cool s**t both alone and with friends and have distilled that into something pretty special. This is a surprise, dark horse contender for best way to spend your time online this summer.

DEAD RISING 2

 PLATFORMS: PS3, XBOX360, PC
GENRE: ACTION ADVENTURE
SYSTEM REQUIREMENTS: Operating System : Microsoft Windows XP / Windows Vista / Windows 7
Processor : Intel Core 2 Duo at 2.4GHz / AMD Athlon X2 at 2.2 GHz or better
Video Card : 512 MB VRAM - NVIDIA GeForce 8800GTS / ATI Radeon HD 3850 or better
Memory : 2 GB RAM
Hard Disk : 8.5 GB of free Hard Drive space
Sound Card: DirectX Compatible
Direct X : 10.0
Controls : Keyboard & Mouse
Installation : DVD-ROM Drive
Other : Internet Connection required for activation
Note: Internet connection required for game activation.

Dead Rising 2 is good. Very good, in fact. I felt like I needed to get that out right away.
Dead Rising 2, the sequel to 2006's breakout Xbox 360 hit, puts you in the leather jacket of one Chuck Greene. Once a motocross superstar, Chuck's now a dude whose wife was gobbled up by zombies years ago. His daughter is infected from the same incident, but a daily dose of Zombrex keeps the virus at bay. To makes ends meet, Chuck is a contestant on Terror is Reality, a TV show where players knock off the undead for bucks. Well, after a show, there's a mini-zombie uprising, Chuck's framed for it, and a bunch of survivors hole-up in the Fortune City safe house to await rescue in three days. Chuck needs to clear his name, get his daughter meds, save survivors from the area and slay psychopaths before the military rolls in to clean up the mess.
Still, the biggest addition is the ability to create combo weapons. Dead Rising has always been about picking up whatever you could – an umbrella, a sword, a sandwich board – and using it to beat the undead back to death. That's still here, but now you'll collect combo card by leveling up and keeping your eyes peeled for posters. In turn, these cards will show you how to take two items (a fire extinguisher and a watergun, for example) and combine them at a maintenance work bench to make a super weapon (a gun that freezes zombies solid). Aside from being rad, these weapons take longer to break -- as every weapon eventually does -- and earn you lots of experience points.

Again, Dead Rising 2 has issues. It’s not the smoothest game and it can feel like the last one, however that doesn’t mean a thing when the game’s this much fun. Using a car battery and a Street Fighter mask to electrocute the undead and a set of knives and a pair of boxing gloves to make Wolverine claws are all great times. Watching Chuck get covered in blood as he slays thousands of zombies, changing outfits so that one minute you’re in a toddler clothes with a LEGO head and the next you’re in a sundress, and listening to completely whacked out boss stories – that’s what I remember about Dead Rising 2. Any issue the game might have just falls to the backburner.

Saturday, October 16, 2010

system malfunctioned during exam period..

sorry for the long term of being inactive.. the blogger seemed to be having some kind of malfunction during of pre-exam period.. the GAMERS ADDICT will be active again starting from 19 of november this year.. in order to catch up with the latest hip on gaming visit our website on facebook...


http://www.facebook.com/group.php?gid=110828225638238&v=app_2373072738&ref=ts#!/group.php?gid=110828225638238

Friday, August 13, 2010

STARCRAFT II : WINGS OF LIBERTY

PLATFORMS: PC AND MACINTOSH
GENRE: REAL-TIME STRATEGY
PC Recommended Specifications:
  • Windows Vista®/Windows® 7
  • Dual Core 2.4Ghz Processor
  • 2 GB RAM
  • 512 MB NVIDIA® GeForce® 8800 GTX or ATI Radeon® HD 3870 or better .
Mac Recommended Specifications:
  • Intel® Core 2 Duo processor
  • 4 GB system RAM
  • NVIDIA® GeForce® 9600M GT or ATI Radeon® HD 4670 or better

In StarCraft II, it's still the Terrans, Zerg, and Protoss clashing against each other, and you're still mining minerals with SCVs, Drones, and Probes and pulling Vespene Gas from the ground to fuel production. It's a classic style of real-time strategy play, one old-school RTS gamers should be very familiar with. Compared to the changes Blizzard made between the traditional gameplay of Warcraft II: Tides of Darkness and the hero-based leveling elements of Warcraft III: Reign of Chaos, StarCraft II feels like a relatively safe play; a game designed to slide in and discreetly supplant its predecessor instead of ruffle the feathers of longtime StarCraft devotees and risk rejection. While it's not a revolutionary game, it is one of the most fully featured, expertly designed, and impressively refined real-time strategy experiences on the market. Having units that can move between different levels of terrain adds a ton of tactical options that make multiplayer games more dramatic. This can be especially brutal in a skilled Terran player's hand that manages to get a group of Reapers together and uses their jump jets to vault past an opponent's defenses and directly assault their resource gatherers to disrupt economic production. If the player's micromanagement skills are good enough, it's then possible to direct the fast-moving Reapers away from defenders, then hold off just long enough to fire a volley of shots, pecking away at pursuers as they themselves stay out of harm's way. For those playing against Protoss, there's perhaps no feeling more disheartening than establishing a huge army and setting up elaborate defenses only to have a giant group of Colossi waltz up a cliff at the unprotected back of your base and incinerate all that's been built with their devastating twin lasers. For whichever strategy you come to think is best in StarCraft II, there's a counter. It's just a matter of who can scout and react the fastest to changing conditions. Blizzard wasn't trying to do anything drastically different with StarCraft II. Much of the core gameplay of the original has been preserved, yet with plenty of tweaks, additional units and new abilities for veteran players to toy with and devise new approaches to competitive battles. Anyone intimidated by the notion of playing against live opponents will find a lot to enjoy, with a fantastically presented single-player campaign featuring impressively varied mission design supported by a memorable, though often cheesy, cast of characters. Then, if you're feeling courageous, the notion of venturing online is made more appealing by battle.net's automated ranking system that frequently matches you up with opponents of similar skill level. It's not a step forward for the genre, exactly, but StarCraft II is still one of the most polished, finely crafted and well presented real-time strategy games available.

Sunday, August 1, 2010

RED DEAD REDEMPTION

PLATFORMS: PS3 AND XBOX360
GENRE: ACTION ADVENTURE

EVEN AN OL' SCHOOL CAN BE A NEW KIND OF EXPERIENCE... RED DEAD REDEMPTION HAD REALLY DONE A GOD JOB ON ECSTACY-ING MOST HARDCORE GAMERS... COWBOYS AND MAGNUMS... NEVER BEEN BETTER..
The storyline of Red Dead Redemption will take you all over a vast swath of countryside that straddles the border between the U.S. and Mexico. Along the way you'll meet, assist, and spill blood with a fantastic cast of supporting characters as Marston attempts to set things straight. The characters are wonderful with top notch dialogue and voice acting -- all good enough to make you feel a part of the world. The world feels alive with something happening everywhere you turn. Birds come screaming out of the bushes as your horse thunders by. Trains whistle while storms come blowing in to fill low-lying areas with fresh puddles. Around the next bend might be a carriage being robbed by bandits, its poor inhabitants crying out for help, or there might be a cougar or bear ready to tear down your horse and bring Marston to his knees. What is most impressive about this sandbox is how fun it is to simply hop on a horse and take off across the prairie. Red Dead Redemption is a gorgeous game with an incredible attention to detail. The art direction, particularly the careful consideration paid to the color palette and geology of the land, is superb. Exactly the right amount of red is used to make the dusty hills and plateaus come to life, the sunsets look breathtaking, and the purple mountains call out with the majesty they're known for. The area you can explore is immense and dotted with towns, ruins, and different environments that all feel hand crafted and unique. Just ride out towards the sunset and listen to the exceptional soundtrack and you'll feel teleported to a whole new world. Red Dead Redemption is a must-play game. Rockstar has taken the Western to new heights and created one of the deepest, most fun, and most gorgeous games around. You can expect the occasional bug or visual hiccup, but you can also expect a fantastic game that offers the Western experience we've all been waiting for. Red Dead Redemption is a complete game in every sense -- both the single player and multiplayer modes are excellent -- and still manages to offer an attention to detail you rarely see from a game of this scope.