PLATFORM: EXCLUSIVELY ON NINTENDO DS.
GENRE: ACTION.
In Okamiden, the player takes control of Chibi, an adorable white wolf  who just happens to be the son of Amaterasu, the hero from the first  game. It shares the same battle style and use of celestial brush  techniques as Okami, with the addition of a brand new partner system,  pairing Chibi with a variety of different buddies to help him throughout  his journey. The game takes place nine months after the events in  Okami, and shares not only the same gameplay mechanics, but also the  same gorgeous, painterly art style and quirky sense of humor. 
Also like the original, Okamiden draws a healthy dose of gameplay  mechanics and literary devices from a certain Nintendo franchise of the  same genre, but this most certainly isn't a bad thing. Much like in The  Legend of Zelda, which the creators have admitted was a huge influence,  players will find themselves solving puzzles with the help of acquired  items and learned abilities, stepping on switches, solving riddles left  by NPCs, slashing enemies/trees/pots (yes, you even smash pots), and so  on. 
After debuting on the PS2, and later being ported over to the Wii, this  burgeoning series has finally found the definitive control scheme for  its brush techniques with the DS's touch screen. Using the stylus to  wield the celestial brush is intuitive, captures the sense of magic they  were trying to convey with the original concept, and just plain feels  right. A quick Power Slash, for instance, can be performed with a simple  flick of the stylus (or your thumb, if you don't feel like busting your  stylus out of its holster), and even more complex drawings are  perfectly easy to pull off. 
Even with the great controls and pacing, however, I did find during my  play through that I learned the bulk of the integral battle techniques  right away. While boss fights and certain side quests required me to  think creatively and use the celestial paintbrush in a new and  interesting way, the bulk of the game is generally less experimental.  The fact that brush techniques cannot be combined, varied, or used  simultaneously to create new results also has the unfortunate side  effect of making it feel like this brush is more of a handyman's tool  for overcoming simple obstacles than it is any sort of artistic device.  Outside of trying the different brush techniques on different enemies,  it simply doesn't encourage experimentation. 
Okamiden's story is another thing it has going for it, as the narrative  is simply beautiful and the characters are incredibly loveable. From  Issun the flea to Susano the drunken warrior, familiar faces from Okami  are all around, and the new characters (especially Kuni, whose story is  truly moving) are just as memorable and lovable as the old favorites.  What's especially impressive about the story is how integral it feels to  the action, which really goes a long way in connecting you to the  world. 
 
 



 
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